There’s new gameplay in town! Stealth! With that being said, it’s implemented in a way that uses a visibility meter. Below shows how your visibility changes based upon an lit area vs. darkness and whether or not an object is obstructing the NPCs view of you or if you’re quite frankly just hiding behind something. Whatever the case, you’re now navigating through this world with that in mind! Also with this new gameplay, the NPCs need instruction on how to operate throughout the world. You can now tell them where to go on a given path.