Alpha Build Complete

Alleyway / Crime Scene : Overhead Gameplay View

We now are able to play the game from start to finish, with placeholder environments and textures. No checkerboard 🙂 All the dialogue and internal dialogue for the crime scene alley way has been completed. UI assets have started to get implemented with beginning tutorials and a controls screen. Also there are indicators above NPC names to show the player that they can interact with them and there are HUD indicators next to the doors and exits of each level. Clues have been placed in the alley way with text to describe what they are to the player.